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@@ -71,7 +71,7 @@ bool LoadImage(const char* filename)
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g_pTexture = SDL_CreateTextureFromSurface(g_pRenderer, pTempSurface); //ʹÓÃSDL_Surface¶ÔÏó´´½¨ÎÆÀí(texture)
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if (g_pTexture == NULL)
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{
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- printf("Unable to create texture from surface! SDL Error: %s\n", SDL_GetError());
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+ printf("Unable222 to create texture from surface! SDL Error: %s\n", SDL_GetError());
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return false;
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}
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