@@ -71,7 +71,7 @@ bool LoadImage(const char* filename)
g_pTexture = SDL_CreateTextureFromSurface(g_pRenderer, pTempSurface); //ʹÓÃSDL_Surface¶ÔÏó´´½¨ÎÆÀí(texture)
if (g_pTexture == NULL)
{
- printf("Unable to create texture from surface! SDL Error: %s\n", SDL_GetError());
+ printf("Unable222 to create texture from surface! SDL Error: %s\n", SDL_GetError());
return false;
}